/*
 * Breakable.h
 *
 *  Created on: Nov 18, 2010
 *      Author: timmeh
 */

#ifndef BREAKABLE_H_
#define BREAKABLE_H_

#include "Entity.h"

namespace bo {

class Breakable: public bo::Entity {
public:
	Breakable();
	virtual ~Breakable();
	virtual void Visualize() = 0;
	double GetRadius();
	void SetRadius(double);
	Vector2 GetPos();
	virtual void SetPos(double, double);
private:
	double fRadius;
	Vector2 fPos;
};

}

#endif /* BREAKABLE_H_ */
